ΒΆvoid updateDbgValueForSpill(
llvm::MachineInstr& Orig,
int FrameIndex)
void updateDbgValueForSpill(
llvm::MachineInstr& Orig,
int FrameIndex)
Description
Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when modifying an instruction in place while iterating over a basic block.
Declared at: llvm/include/llvm/CodeGen/MachineInstrBuilder.h:468
Parameters
- llvm::MachineInstr& Orig
- int FrameIndex