ΒΆvoid updateDbgValueForSpill(
    llvm::MachineInstr& Orig,
    int FrameIndex)

Description

Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when modifying an instruction in place while iterating over a basic block.

Declared at: llvm/include/llvm/CodeGen/MachineInstrBuilder.h:468

Parameters

llvm::MachineInstr& Orig
int FrameIndex